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<h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Undead Labs</span></h1>
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<div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="de" dir="ltr"><div class="mw-content-ltr mw-parser-output" lang="de" dir="ltr"><table class="toccolours infobox float-right toptextcells vorlage-infobox-unternehmen" style="font-size:90%; max-width:25em; margin-top:0;" summary="Infobox Unternehmen">

<tbody><tr>
<th colspan="2" class="hintergrundfarbe5" style="font-size:110%;">Undead Labs LLC
</th></tr>
<tr>
<td style="font-weight:bold;"><a href="Rechtsform" title="Rechtsform">Rechtsform</a>
</td>
<td><a href="Limited_Liability_Company" title="Limited Liability Company">Limited Liability Company</a>
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Gr%C3%BCndung_(Recht)" title="Gründung (Recht)">Gründung</a>
</td>
<td>23. November 2009
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Sitz_(juristische_Person)" title="Sitz (juristische Person)">Sitz</a>
</td>
<td><a href="Seattle" title="Seattle">Seattle</a>, <a href="Washington_(Bundesstaat)" title="Washington (Bundesstaat)">Washington</a>, <span style="display:none">Vereinigte Staaten</span><span class="mw-image-border noviewer" typeof="mw:File"><a href="Vereinigte_Staaten" title="Vereinigte Staaten"></a></span>&nbsp;<a href="Vereinigte_Staaten" title="Vereinigte Staaten">Vereinigte Staaten</a>
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Unternehmensf%C3%BChrung" title="Unternehmensführung">Leitung</a>
</td>
<td>Ted Woolsey
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Mitarbeiter" title="Mitarbeiter">Mitarbeiterzahl</a>
</td>
<td>~60 (2018)<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td style="font-weight:bold;"><a href="Wirtschaftszweig" title="Wirtschaftszweig">Branche</a>
</td>
<td><a href="Softwareentwicklung" class="mw-redirect" title="Softwareentwicklung">Softwareentwicklung</a>
</td></tr>
<tr>
<td style="font-weight:bold;">Website
</td>
<td><a rel="nofollow" class="external text" href="https://www.undeadlabs.com">www.undeadlabs.com</a>
</td></tr></tbody></table><div class="editoronly" style="display:none;"></div>
<p><b>Undead Labs LLC</b> ist ein US-amerikanisches <a href="Entwicklerstudio" title="Entwicklerstudio">Entwicklungsstudio</a> für Videospiele, mit Sitz in <a href="Seattle" title="Seattle">Seattle</a>, <a href="Washington_(Bundesstaat)" title="Washington (Bundesstaat)">Washington</a>. Undead Labs wurde im November 2009 von Jeff Strain gegründet und entwickelte das Zombiespiel <i><a href="State_of_Decay" title="State of Decay">State of Decay</a></i>. Seit Juni 2018 ist Undead Labs ein Tochterunternehmen von <a href="Microsoft" title="Microsoft">Microsoft</a>.
</p>

<div class="mw-heading mw-heading2"><h2 id="Geschichte">Geschichte</h2></div>

<p>Undead Labs wurde am 23. November 2009 von Jeff Strain mit dem Fokus auf Zombie-basierten Spiele gegründet.<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> Am 3. Februar 2011 gab Undead Labs bekannt, dass sie mit Microsoft Game Studios zusammenarbeiten, um ihre Spiele auf der <a href="Xbox_360" title="Xbox 360">Xbox 360</a> und jetzt auch auf der <a href="Xbox_One" title="Xbox One">Xbox One</a> zu veröffentlichen.<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> <i>State of Decay</i> erschien für Xbox 360 am 5. Juni 2013 und für Windows am 5. November 2013.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup>
</p><p>Am 11. Januar 2014 wurde bekannt gegeben, dass Undead Labs eine mehrjährige Mehr-Titel-Vereinbarung mit Microsoft Studios unterschrieben hat.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> Jeff Strain sagte, das erste <i>State of Decay</i> war der „Beginn von langfristigen Ambitionen von (Undead Labs)“, und sprach von vielen zukünftigen Titeln, die möglicherweise in das Franchise aufgenommen werden.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup>
</p><p>Am 10. Juni 2018 wurde während der <a href="Electronic_Entertainment_Expo" title="Electronic Entertainment Expo">E3</a> 2018 bekanntgegeben, dass Undead Labs von Microsoft übernommen wurde und nun ein Teil der Microsoft Studios (jetzt als <a href="Xbox_Game_Studios" title="Xbox Game Studios">Xbox Game Studios</a> bekannt) ist.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Spiele">Spiele</h2></div>
<p>Am 5. August 2014 kündigten Undead Labs einen kostenlosen Rollenspiel-Titel für Android und iOS namens Moonrise an.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> Nach limitierten Veröffentlichungen für iOS in Kanda,<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Dänemark und Schweden<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> am 3. Dezember 2014, wurde Anfang März 2015 eine Beta auf Steam gestartet<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> gefolgt von <a href="Early_Access" title="Early Access">Early Access</a> am 27. Mai 2015.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Das Spiel wurde nach 4 Monaten im Early Access abgebrochen.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> Android und iOS waren die ursprünglich geplanten Plattformen für die weltweite Veröffentlichung, aber die Android-Version wurde nie veröffentlicht, da sich das Spiel zum Zeitpunkt der Einstampfung noch in der Beta befand.<sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup>
</p>
<table class="wikitable">

<tbody><tr>
<th>Jahr
</th>
<th>Titel
</th>
<th><a href="Spieleplattform" title="Spieleplattform">Plattformen</a>
</th></tr>
<tr>
<td>2013
</td>
<td><i><a href="State_of_Decay" title="State of Decay">State of Decay</a></i>
</td>
<td><a href="Microsoft_Windows" title="Microsoft Windows">Windows</a>, <a href="Xbox_360" title="Xbox 360">Xbox 360</a>
</td></tr>
<tr>
<td>2015
</td>
<td><i>State of Decay: Year-One Survival Edition</i>
</td>
<td>Windows, <a href="Xbox_One" title="Xbox One">Xbox One</a>
</td></tr>
<tr>
<td>2018
</td>
<td><i><a href="State_of_Decay_2" title="State of Decay 2">State of Decay 2</a></i>
</td>
<td>Windows, Xbox One
</td></tr></tbody></table>
<div class="mw-heading mw-heading2"><h2 id="Weblinks">Weblinks</h2></div>
<ul><li><a rel="nofollow" class="external text" href="https://www.undeadlabs.com/">Offizielle Website</a> (englisch)</li>
<li><a rel="nofollow" class="external text" href="https://www.crunchbase.com/organization/undead-labs"><i>Undead Labs</i></a> bei <a href="Crunchbase" title="Crunchbase">Crunchbase</a> (englisch)</li>
<li><a rel="nofollow" class="external text" href="https://www.giantbomb.com/undead-labs/3010-7449/"><i>Undead Labs</i></a> bei <a href="Giant_Bomb" title="Giant Bomb">Giant Bomb</a> (englisch)</li>
<li><a rel="nofollow" class="external text" href="https://www.mobygames.com/company/14531/undead-labs-llc"><span style="font-style:italic;">Undead Labs</span></a> bei <a href="MobyGames" title="MobyGames">MobyGames</a> (englisch)</li></ul>
<div class="mw-heading mw-heading2"><h2 id="Einzelnachweise">Einzelnachweise</h2></div>
<ol class="references">
<li id="cite_note-1"><span class="mw-cite-backlink"><a href="#cite_ref-1">↑</a></span> <span class="reference-text"><span class="cite">Rachel Lerman: <a rel="nofollow" class="external text" href="https://www.seattletimes.com/business/technology/birth-of-a-video-game-how-a-small-seattle-shop-creates-a-sequel-to-a-smash-hit-with-some-help-from-giant-microsoft/"><i>Birth of a video game: How a small Seattle studio creates a sequel to a smash hit — with Microsoft’s help.</i></a> In: <i>seattletimes.com.</i> 25.&nbsp;Mai 2018,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Birth+of+a+video+game%3A+How+a+small+Seattle+studio+creates+a+sequel+to+a+smash+hit+%E2%80%94+with+Microsoft%E2%80%99s+help&amp;rft.description=Birth+of+a+video+game%3A+How+a+small+Seattle+studio+creates+a+sequel+to+a+smash+hit+%E2%80%94+with+Microsoft%E2%80%99s+help&amp;rft.identifier=https%3A%2F%2Fwww.seattletimes.com%2Fbusiness%2Ftechnology%2Fbirth-of-a-video-game-how-a-small-seattle-shop-creates-a-sequel-to-a-smash-hit-with-some-help-from-giant-microsoft%2F&amp;rft.creator=Rachel+Lerman&amp;rft.date=2018-05-25&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-2"><span class="mw-cite-backlink"><a href="#cite_ref-2">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://undeadlabs.com/2009/11/press/studio-announcement-us/"><i>Mmmm, Brains! Undead Labs to Develop Console-based Zombie MMO.</i></a> In: <i>undeadlabs.com.</i> 23.&nbsp;November 2009,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Mmmm%2C+Brains%21+Undead+Labs+to+Develop+Console-based+Zombie+MMO&amp;rft.description=Mmmm%2C+Brains%21+Undead+Labs+to+Develop+Console-based+Zombie+MMO&amp;rft.identifier=https%3A%2F%2Fundeadlabs.com%2F2009%2F11%2Fpress%2Fstudio-announcement-us%2F&amp;rft.date=2009-11-23&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-3"><span class="mw-cite-backlink"><a href="#cite_ref-3">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://undeadlabs.com/2011/02/news/undead-labs-and-microsoft-game-studios-to-create-zombie-survival-franchise-on-xbox-360/"><i>Undead Labs and Microsoft Game Studios to Create Zombie-Survival Franchise on Xbox 360.</i></a> In: <i>undeadlabs.com.</i> 3.&nbsp;Februar 2011,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Undead+Labs+and+Microsoft+Game+Studios+to+Create+Zombie-Survival+Franchise+on+Xbox+360&amp;rft.description=Undead+Labs+and+Microsoft+Game+Studios+to+Create+Zombie-Survival+Franchise+on+Xbox+360&amp;rft.identifier=https%3A%2F%2Fundeadlabs.com%2F2011%2F02%2Fnews%2Fundead-labs-and-microsoft-game-studios-to-create-zombie-survival-franchise-on-xbox-360%2F&amp;rft.date=2011-02-03&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-4"><span class="mw-cite-backlink"><a href="#cite_ref-4">↑</a></span> <span class="reference-text"><span class="cite">Adam Rosenberg: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150928091956/http://multiplayerblog.mtv.com/2011/02/04/open-world-zombie-survival-game-class3-coming-to-xbox-live-arcade/"><i>Open-World Zombie Survival Game 'Class3' Coming To Xbox Live Arcade.</i></a> In: <i>multiplayerblog.mtv.com.</i> 4.&nbsp;Februar 2011, archiviert vom <style data-mw-deduplicate="TemplateStyles:r250917974">
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</style><span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fmultiplayerblog.mtv.com%2F2011%2F02%2F04%2Fopen-world-zombie-survival-game-class3-coming-to-xbox-live-arcade%2F">Original</a></span> am <span style="white-space:nowrap;">28.&nbsp;September 2015</span><span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Open-World+Zombie+Survival+Game+%27Class3%27+Coming+To+Xbox+Live+Arcade&amp;rft.description=Open-World+Zombie+Survival+Game+%27Class3%27+Coming+To+Xbox+Live+Arcade&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20150928091956%2Fhttp%3A%2F%2Fmultiplayerblog.mtv.com%2F2011%2F02%2F04%2Fopen-world-zombie-survival-game-class3-coming-to-xbox-live-arcade%2F&amp;rft.creator=Adam+Rosenberg&amp;rft.date=2011-02-04&amp;rft.source=http://multiplayerblog.mtv.com/2011/02/04/open-world-zombie-survival-game-class3-coming-to-xbox-live-arcade/&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-5"><span class="mw-cite-backlink"><a href="#cite_ref-5">↑</a></span> <span class="reference-text"><span class="cite">Griffin McElroy: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150201111009/http://www.joystiq.com/2011/02/03/class3-interview-jeff-strain/"><i>Jeff Strain shares his vision for Class3, a different kind of zombie game.</i></a> In: <i><a href="Joystiq" title="Joystiq">Joystiq</a>.</i> 3.&nbsp;Februar 2011, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.joystiq.com%2F2011%2F02%2F03%2Fclass3-interview-jeff-strain%2F">Original</a></span> am <span style="white-space:nowrap;">1.&nbsp;Februar 2015</span><span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Jeff+Strain+shares+his+vision+for+Class3%2C+a+different+kind+of+zombie+game&amp;rft.description=Jeff+Strain+shares+his+vision+for+Class3%2C+a+different+kind+of+zombie+game&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20150201111009%2Fhttp%3A%2F%2Fwww.joystiq.com%2F2011%2F02%2F03%2Fclass3-interview-jeff-strain%2F&amp;rft.creator=Griffin+McElroy&amp;rft.date=2011-02-03&amp;rft.source=http://www.joystiq.com/2011/02/03/class3-interview-jeff-strain/&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-6"><span class="mw-cite-backlink"><a href="#cite_ref-6">↑</a></span> <span class="reference-text"><span class="cite">Jeffrey Matulef: <a rel="nofollow" class="external text" href="https://www.eurogamer.net/articles/2014-01-11-state-of-decay-dev-signs-multi-year-agreement-with-microsoft"><i>State of Decay dev signs multi-year agreement with Microsoft.</i></a> In: <i><a href="Eurogamer" title="Eurogamer">Eurogamer</a>.</i> 11.&nbsp;Januar 2014,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=State+of+Decay+dev+signs+multi-year+agreement+with+Microsoft&amp;rft.description=State+of+Decay+dev+signs+multi-year+agreement+with+Microsoft&amp;rft.identifier=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2014-01-11-state-of-decay-dev-signs-multi-year-agreement-with-microsoft&amp;rft.creator=Jeffrey+Matulef&amp;rft.date=2014-01-11&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-7"><span class="mw-cite-backlink"><a href="#cite_ref-7">↑</a></span> <span class="reference-text"><span class="cite">Samit Sarkar: <a rel="nofollow" class="external text" href="https://www.polygon.com/2014/4/20/5628554/state-of-decay-lifeline-preview-undead-labs-interview"><i>State of Decay's Lifeline DLC is just the start of Undead Labs' 'long-term ambitions'.</i></a> In: <i><a href="Polygon_(Website)" title="Polygon (Website)">Polygon</a>.</i> 20.&nbsp;April 2014,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=State+of+Decay%27s+Lifeline+DLC+is+just+the+start+of+Undead+Labs%27+%27long-term+ambitions%27&amp;rft.description=State+of+Decay%27s+Lifeline+DLC+is+just+the+start+of+Undead+Labs%27+%27long-term+ambitions%27&amp;rft.identifier=https%3A%2F%2Fwww.polygon.com%2F2014%2F4%2F20%2F5628554%2Fstate-of-decay-lifeline-preview-undead-labs-interview&amp;rft.creator=Samit+Sarkar&amp;rft.date=2014-04-20&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-8"><span class="mw-cite-backlink"><a href="#cite_ref-8">↑</a></span> <span class="reference-text"><span class="cite">Jeff Grubb: <a rel="nofollow" class="external text" href="https://venturebeat.com/2018/06/10/microsoft-game-studios-just-added-five-new-studios-including-ninja-theory/"><i>Microsoft Game Studios just added five new studios including Ninja Theory.</i></a> In: <i><a href="Venturebeat" title="Venturebeat">Venturebeat</a>.</i> 10.&nbsp;Juni 2018,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Microsoft+Game+Studios+just+added+five+new+studios+including+Ninja+Theory&amp;rft.description=Microsoft+Game+Studios+just+added+five+new+studios+including+Ninja+Theory&amp;rft.identifier=https%3A%2F%2Fventurebeat.com%2F2018%2F06%2F10%2Fmicrosoft-game-studios-just-added-five-new-studios-including-ninja-theory%2F&amp;rft.creator=Jeff+Grubb&amp;rft.date=2018-06-10&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-9"><span class="mw-cite-backlink"><a href="#cite_ref-9">↑</a></span> <span class="reference-text"><span class="cite">Zoe Delahunty-Light: <a rel="nofollow" class="external text" href="https://www.gamesradar.com/heres-14-gifs-that-prove-agony-is-already-the-most-horrific-game-of-2017/"><i>Here’s 14 gifs that prove Agony is already the most horrific game of 2017.</i></a> In: <i>gamesradar.com.</i> 18.&nbsp;Januar 2017,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Here%E2%80%99s+14+gifs+that+prove+Agony+is+already+the+most+horrific+game+of+2017&amp;rft.description=Here%E2%80%99s+14+gifs+that+prove+Agony+is+already+the+most+horrific+game+of+2017&amp;rft.identifier=https%3A%2F%2Fwww.gamesradar.com%2Fheres-14-gifs-that-prove-agony-is-already-the-most-horrific-game-of-2017%2F&amp;rft.creator=Zoe+Delahunty-Light&amp;rft.date=2017-01-18&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-10"><span class="mw-cite-backlink"><a href="#cite_ref-10">↑</a></span> <span class="reference-text"><span class="cite">Sanya Weathers: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160312135723/https://forums.undeadlabs.com/threads/limited-release-canada.46716/"><i>Limited Release - Canada!</i></a> In: <i>forums.undeadlabs.com.</i> 3.&nbsp;Dezember 2014, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=https%3A%2F%2Fforums.undeadlabs.com%2Fthreads%2Flimited-release-canada.46716%2F">Original</a></span> am <span style="white-space:nowrap;">12.&nbsp;März 2016</span><span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Limited+Release+-+Canada%21&amp;rft.description=Limited+Release+-+Canada%21&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20160312135723%2Fhttps%3A%2F%2Fforums.undeadlabs.com%2Fthreads%2Flimited-release-canada.46716%2F&amp;rft.creator=Sanya+Weathers&amp;rft.date=2014-12-03&amp;rft.source=https://forums.undeadlabs.com/threads/limited-release-canada.46716/&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-11"><span class="mw-cite-backlink"><a href="#cite_ref-11">↑</a></span> <span class="reference-text"><span class="cite">Sanya Weathers: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160312134458/https://forums.undeadlabs.com/threads/limited-release-denmark-and-sweden.46711/"><i>Limited Release - Denmark and Sweden!</i></a> In: <i>forums.undeadlabs.com.</i> 3.&nbsp;Dezember 2014, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=https%3A%2F%2Fforums.undeadlabs.com%2Fthreads%2Flimited-release-denmark-and-sweden.46711%2F">Original</a></span> am <span style="white-space:nowrap;">12.&nbsp;März 2016</span><span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Limited+Release+-+Denmark+and+Sweden%21&amp;rft.description=Limited+Release+-+Denmark+and+Sweden%21&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20160312134458%2Fhttps%3A%2F%2Fforums.undeadlabs.com%2Fthreads%2Flimited-release-denmark-and-sweden.46711%2F&amp;rft.creator=Sanya+Weathers&amp;rft.date=2014-12-03&amp;rft.source=https://forums.undeadlabs.com/threads/limited-release-denmark-and-sweden.46711/&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-12"><span class="mw-cite-backlink"><a href="#cite_ref-12">↑</a></span> <span class="reference-text"><span class="cite">Sanya Weathers: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160312131405/https://forums.undeadlabs.com/threads/moonrise-coming-to-steam.47398/"><i>Moonrise...Coming to Steam.</i></a> In: <i>forums.undeadlabs.com.</i> 4.&nbsp;März 2015, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=https%3A%2F%2Fforums.undeadlabs.com%2Fthreads%2Fmoonrise-coming-to-steam.47398%2F">Original</a></span> am <span style="white-space:nowrap;">12.&nbsp;März 2016</span><span>;</span><span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Moonrise...Coming+to+Steam&amp;rft.description=Moonrise...Coming+to+Steam&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20160312131405%2Fhttps%3A%2F%2Fforums.undeadlabs.com%2Fthreads%2Fmoonrise-coming-to-steam.47398%2F&amp;rft.creator=Sanya+Weathers&amp;rft.date=2015-03-04&amp;rft.source=https://forums.undeadlabs.com/threads/moonrise-coming-to-steam.47398/&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-13"><span class="mw-cite-backlink"><a href="#cite_ref-13">↑</a></span> <span class="reference-text"><span class="cite">Michael McWhertor: <a rel="nofollow" class="external text" href="https://www.polygon.com/2015/5/22/8646025/undead-labs-moonrise-steam-early-access"><i>Undead Labs' Moonrise comes to Steam Early Access on May 27.</i></a> In: <i><a href="Polygon_(Website)" title="Polygon (Website)">Polygon</a>.</i> 22.&nbsp;Mai 2015,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Undead+Labs%27+Moonrise+comes+to+Steam+Early+Access+on+May+27&amp;rft.description=Undead+Labs%27+Moonrise+comes+to+Steam+Early+Access+on+May+27&amp;rft.identifier=https%3A%2F%2Fwww.polygon.com%2F2015%2F5%2F22%2F8646025%2Fundead-labs-moonrise-steam-early-access&amp;rft.creator=Michael+McWhertor&amp;rft.date=2015-05-22&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-14"><span class="mw-cite-backlink"><a href="#cite_ref-14">↑</a></span> <span class="reference-text"><span class="cite">James O'Connor: <a rel="nofollow" class="external text" href="https://www.vg247.com/undead-labs-cancels-moonrise-after-four-months-in-early-access"><i>Undead Labs cancels Moonrise after four months in Early Access.</i></a> In: <i>vg247.com.</i> 3.&nbsp;September 2015,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=Undead+Labs+cancels+Moonrise+after+four+months+in+Early+Access.&amp;rft.description=Undead+Labs+cancels+Moonrise+after+four+months+in+Early+Access.&amp;rft.identifier=https%3A%2F%2Fwww.vg247.com%2Fundead-labs-cancels-moonrise-after-four-months-in-early-access&amp;rft.creator=James+O%27Connor&amp;rft.date=2015-09-03&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-15"><span class="mw-cite-backlink"><a href="#cite_ref-15">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://undeadlabs.com/2015/08/news/the-sun-sets-on-moonrise/"><i>The Sun Sets on Moonrise.</i></a> In: <i>undeadlabs.com.</i> 28.&nbsp;August 2015,<span class="Abrufdatum"> abgerufen am 9.&nbsp;November 2021</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AUndead+Labs&amp;rft.title=The+Sun+Sets+on+Moonrise&amp;rft.description=The+Sun+Sets+on+Moonrise&amp;rft.identifier=https%3A%2F%2Fundeadlabs.com%2F2015%2F08%2Fnews%2Fthe-sun-sets-on-moonrise%2F&amp;rft.date=2015-08-28&amp;rft.language=en">&nbsp;</span></span>
</li>
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